Visual Studio Code
(April - May 2022)
I've always had a passion for game design and had an opportunity to take a game arts class in my final semester of undergrad. Through this course, I learned the fundamental skills of physical and digital game-making, as well as created this 2D Unity game.
This game follows the protagonist, Ribbo, who goes on a whimsical adventure to visit his eccentric friend, Clucko. The storyline, game mechanics, and objectives are slowly introduced to the player as they make their way through the game.
I used a collection of Unity Asset Store assets and original images to build the game's graphics.